[gd_scene load_steps=5 format=3 uid="uid://yath5bvxo3cn"] [ext_resource type="Script" uid="uid://dpibtd73awwp7" path="res://Scripts/Actors/ScriptableBulletsEmitter3D.cs" id="1_3n1ol"] [ext_resource type="PackedScene" uid="uid://lwpt32xplrjw" path="res://3D/BlockbenchModels/WallEmitter/Wall_Emitter.gltf" id="3_3n1ol"] [ext_resource type="Script" uid="uid://bf5f2phitdqw8" path="res://Scripts/Actors/BulletSpawner3D.cs" id="3_g6b3n"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_ro7iq"] height = 0.297607 radius = 0.277344 [node name="WallEmitter" type="StaticBody3D"] collision_layer = 64 collision_mask = 0 script = ExtResource("1_3n1ol") EmitOnStart = true [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.116073, -0.000488281) shape = SubResource("CylinderShape3D_ro7iq") [node name="BulletSpawner3D" type="Node3D" parent="."] script = ExtResource("3_g6b3n") [node name="blockbench_export" parent="." instance=ExtResource("3_3n1ol")] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)