[gd_scene load_steps=5 format=3 uid="uid://dcv3hwt7p4hgp"] [ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_rnn28"] [ext_resource type="Resource" uid="uid://bes254wblt1lm" path="res://Resources/Bullets/Explosion_Harmless_Small_3D.tres" id="2_1of0j"] [ext_resource type="PackedScene" uid="uid://cttslkvuo01s4" path="res://3D/BlockbenchModels/Furniture/Furniture_Shelf.gltf" id="3_3irlk"] [sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"] size = Vector3(1.01306, 0.0779953, 0.516846) [node name="Shelf" type="StaticBody3D" groups=["Destroyable"]] collision_layer = 16 collision_mask = 0 script = ExtResource("1_rnn28") ExplosionData = ExtResource("2_1of0j") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000183113, 0.0304449, 0.000122011) shape = SubResource("BoxShape3D_hsg1w") [node name="blockbench_export" parent="." instance=ExtResource("3_3irlk")]