[gd_scene load_steps=4 format=3 uid="uid://bubtvv3pa06py"] [ext_resource type="PackedScene" uid="uid://b12y0mtx6ibo8" path="res://3D/BlockbenchModels/Door/Door.gltf" id="1_7axon"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_y1ovr"] [sub_resource type="BoxShape3D" id="BoxShape3D_7axon"] size = Vector3(1.99927, 2.00482, 0.140869) [node name="Door3d" type="AnimatableBody3D"] collision_layer = 16 [node name="blockbench_export" parent="." instance=ExtResource("1_7axon")] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_y1ovr") } [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00500488, 0.00234985, -0.00524902) shape = SubResource("BoxShape3D_7axon")