[gd_scene load_steps=5 format=3 uid="uid://dxxvuku3o1ls"] [ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_oxjqx"] [ext_resource type="Resource" uid="uid://bes254wblt1lm" path="res://Resources/Bullets/Explosion_Harmless_Small_3D.tres" id="2_lv33e"] [ext_resource type="PackedScene" uid="uid://cllgj3yoqvpko" path="res://3D/BlockbenchModels/Box/Box_Large_Red.gltf" id="3_oxjqx"] [sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"] size = Vector3(2.00131, 1.52334, 2.01245) [node name="BoxRed" type="StaticBody3D" groups=["Destroyable"]] collision_layer = 16 collision_mask = 0 script = ExtResource("1_oxjqx") ExplosionData = ExtResource("2_lv33e") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00532529, 0.759675, -0.00402835) shape = SubResource("BoxShape3D_hsg1w") [node name="blockbench_export" parent="." instance=ExtResource("3_oxjqx")]