[gd_scene load_steps=7 format=3 uid="uid://e80xujqyjoh"] [ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_w8rm7"] [ext_resource type="PackedScene" uid="uid://dpaobtgb3l4ft" path="res://Scenes/Props/Box_Red_Broken.tscn" id="2_s8k4s"] [ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_384ns"] [ext_resource type="Texture2D" uid="uid://b1xpvkxylpath" path="res://Sprites/Props/VerticalStorage.png" id="4_yhmvo"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"] size = Vector2(14, 28) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"] size = Vector2(12, 24) [node name="Red Box" type="Area2D" groups=["Destroyable"]] y_sort_enabled = true position = Vector2(0, -9) collision_layer = 64 collision_mask = 10 script = ExtResource("1_w8rm7") Health = 4.0 ExplosionRadius = 0.0 ExplosionDamage = 0.0 DebrisScene = ExtResource("2_s8k4s") ExplosionParticles = ExtResource("3_384ns") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0, -1) shape = SubResource("RectangleShape2D_2ewfl") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("4_yhmvo") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 64 collision_mask = 10 gravity_scale = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] position = Vector2(0, -3) shape = SubResource("RectangleShape2D_ss2y0")