[gd_scene load_steps=8 format=3 uid="uid://b4gugris5j5kd"] [ext_resource type="Script" uid="uid://uq50svtj2muh" path="res://Scripts/Activables/BulletEmitter.cs" id="1_kaaee"] [ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="2_dj8i8"] [ext_resource type="Texture2D" uid="uid://b6xatixd2u1wn" path="res://Sprites/Actors/WallEmitter.png" id="3_dj8i8"] [ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="4_epfbp"] [ext_resource type="PackedScene" uid="uid://b4hntn7l5c5ln" path="res://Scenes/Interactable/DestroyedWallEmitter.tscn" id="5_epfbp"] [ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="6_xbljl"] [sub_resource type="CircleShape2D" id="CircleShape2D_4awvh"] radius = 3.0 [node name="BulletEmitter" type="Node2D"] script = ExtResource("1_kaaee") EmissionRotation = 90.0 [node name="BulletSpawner" type="Node2D" parent="."] script = ExtResource("2_dj8i8") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("3_dj8i8") hframes = 2 [node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("HealthProvider")] collision_layer = 64 collision_mask = 136 script = ExtResource("4_epfbp") HealthProvider = NodePath("Health") BulletGroup = 2 Debris = ExtResource("5_epfbp") [node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"] shape = SubResource("CircleShape2D_4awvh") [node name="Health" type="Node2D" parent="DamageReceiver"] script = ExtResource("6_xbljl") ResourceName = "Health" [connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]