[gd_resource type="Resource" script_class="EnemyResource" load_steps=6 format=3 uid="uid://ng3lpe8ifbsn"] [ext_resource type="Texture2D" uid="uid://xhwfgbv0fjbr" path="res://Sprites/Actors/FairyGuard.png" id="1_7gkmq"] [ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_3teuq"] [ext_resource type="Resource" uid="uid://b54lru8ulinjl" path="res://Resources/Weapons/EnemyWeapon_Big.tres" id="8_w06jt"] [ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="9_vykx5"] [sub_resource type="AtlasTexture" id="AtlasTexture_n54y5"] atlas = ExtResource("1_7gkmq") region = Rect2(0, 0, 16, 16) [resource] script = ExtResource("9_vykx5") EnemyName = &"Boss 1" EnemyKey = &"BOSS_1" PrefabPath = &"uid://dt7i3x3g5ktbl" MaxHealth = 100.0 MovementSpeed = 40.0 Weapon = ExtResource("8_w06jt") LootDrops = Array[ExtResource("2_3teuq")]([]) MotivationReward = 100.0 PlayerDetectionRange = 90.0 ViewRange = 120.0 AlarmReactRange = 150.0 PlayerDisengageRange = 500.0 StrafeSpeed = 25.0 MaxStrafeDistance = 32.0 MinStrafeDistance = 16.0 ResponseTime = 0.5 IconSprite = SubResource("AtlasTexture_n54y5") metadata/_custom_type_script = "uid://cd5o0ceb50jki"