[gd_scene load_steps=8 format=3 uid="uid://uaf5r6cd71hu"] [ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_7ckvo"] [ext_resource type="Texture2D" uid="uid://d2rvjbllnogx4" path="res://Sprites/LargeTank.png" id="1_7h6ee"] [ext_resource type="PackedScene" uid="uid://c53lpgcvld227" path="res://Scenes/Detritus.tscn" id="2_wpybp"] [ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_2db64"] [sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"] atlas = ExtResource("1_7h6ee") region = Rect2(0, 0, 64, 64) [sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"] size = Vector2(61, 61) [sub_resource type="RectangleShape2D" id="RectangleShape2D_s3n6b"] size = Vector2(60, 57) [node name="LargeTank" type="Area2D"] collision_layer = 65 collision_mask = 11 script = ExtResource("1_7ckvo") Health = 4.0 DebrisScene = ExtResource("2_wpybp") ExplosionParticles = ExtResource("3_2db64") [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("AtlasTexture_i3nxh") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0.5, -0.5) shape = SubResource("RectangleShape2D_0nhpj") [node name="RigidBody2D" type="RigidBody2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] position = Vector2(0, 1.5) shape = SubResource("RectangleShape2D_s3n6b")