[gd_resource type="Resource" script_class="BossPhase" load_steps=8 format=3 uid="uid://hy1alw04fbds"] [ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_kkx86"] [ext_resource type="PackedScene" uid="uid://djro6xmsq7kqk" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue_laser.tscn" id="1_nfjet"] [ext_resource type="Script" path="res://Scripts/AttackPatterns/LaserPattern.cs" id="2_tctyt"] [ext_resource type="Script" path="res://Scripts/Resources/TimeModifier.cs" id="2_v7sed"] [sub_resource type="Resource" id="Resource_e62ka"] script = ExtResource("2_v7sed") TimeInSeconds = 0.8 ModifierType = 0 Value = 0.0 [sub_resource type="Resource" id="Resource_vkf1u"] script = ExtResource("2_v7sed") TimeInSeconds = 0.9 ModifierType = 2 Value = 0.0 [sub_resource type="Resource" id="Resource_3idsw"] script = ExtResource("2_tctyt") SpawnDelay = 1.0 PreFireTime = 1.8 LethalTime = 4.0 PreFireColor = Color(0, 0, 1, 0.501961) LethalColor = Color(0, 0, 1, 1) BulletScene = ExtResource("1_nfjet") bulletSpeed = 40.0 bulletCount = 8 rotationSpeed = 0.0 _rotationOffset = 0.0 duration = 4.0 burstInterval = 6.0 spread = 360.0 owner = 2 _damageType = 0 _bulletDamage = 1.0 _timeModifiers = Array[Object]([SubResource("Resource_e62ka"), SubResource("Resource_vkf1u")]) _targetPlayer = false WaitForCompletion = true [resource] script = ExtResource("1_kkx86") PhaseName = "" Threshold = 0 PlayAnimation = false Patterns = Array[Object]([SubResource("Resource_3idsw")])