[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://bohkmf6g1fi2o"] [ext_resource type="Resource" uid="uid://csmq6hngkx41e" path="res://Resources/Bullets/3D/icicle_gun_bullets_3D.tres" id="1_d2kl0"] [ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sdmjb"] [ext_resource type="AudioStream" uid="uid://d16xfhll0fujt" path="res://SFX/Ice_Shot.wav" id="3_hj8fq"] [ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_ld57e"] [resource] script = ExtResource("4_ld57e") Name = &"Icicle Gun" BulletData = ExtResource("1_d2kl0") Priority = 10 AmmoPerShot = 5 RateOfFire = 0.12 BulletCapacity = 100 ReloadTime = 0.5 InfiniteAmmo = false ItemKey = &"ICICLE_GUN" AmmoKey = &"BATTERY" RechargeTime = 0.18 RechargeAmount = 10 SpreadAngle = 5.0 RandomSpread = 2.5 ReloadSound = ExtResource("2_sdmjb") ShootSound = ExtResource("3_hj8fq")