[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://dkxi1b14e7f87"] [ext_resource type="PackedScene" uid="uid://br865qeq1n63s" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue_3D.tscn" id="1_4fh0n"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_kmsk8"] [resource] script = ExtResource("2_kmsk8") BulletScene = ExtResource("1_4fh0n") BulletSpeed = 5.0 Direction = Vector2(1, 0) BulletDamage = 20.0 MaxDamage = 1.0 Knockback = 1.0 LifeTime = 20.0 DestroyOnCollision = true Owner = 2 DamageType = 0 RotateSprite = false Controllable = false Freezable = true Grazeable = true GrazeValue = 0.2 Attributes = 34 TimeModifiers = null metadata/_custom_type_script = "uid://dslyrfcej3g2n"