[gd_resource type="Resource" script_class="BulletScript3D" load_steps=6 format=3 uid="uid://wvcda1h8wa2g"] [ext_resource type="Resource" uid="uid://dpnauedcubupa" path="res://Resources/Bullets/3D/rice_bullet_small_red_3D.tres" id="1_c4f5k"] [ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_8cm4j"] [ext_resource type="Script" uid="uid://bxiprx5nwmpnu" path="res://Scripts/AttackPatterns/ShootingPattern3D.cs" id="3_l6rg6"] [ext_resource type="Script" uid="uid://w8hcpu68ssq" path="res://Scripts/Resources/BulletScripts/BulletScript3D.cs" id="4_or1wb"] [sub_resource type="Resource" id="Resource_c4f5k"] script = ExtResource("3_l6rg6") LoopType = 1 BulletResource = ExtResource("1_c4f5k") bulletCount = 1 UseParentRotationOffset = true duration = 0.5 spread = 0.0 burstInterval = 0.0 ShotsPerBurst = 1 BurstRate = 0.5 OverrideDamage = true DamageOverride = 20.0 metadata/_custom_type_script = "uid://bxiprx5nwmpnu" [resource] script = ExtResource("4_or1wb") Patterns = Array[Object]([SubResource("Resource_c4f5k")]) metadata/_custom_type_script = "uid://w8hcpu68ssq"