[gd_resource type="Resource" script_class="FuncGodotFGDModelPointClass" load_steps=5 format=3 uid="uid://cs333m37kmp2y"] [ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_6p0lm"] [ext_resource type="PackedScene" uid="uid://dyi4ji0t3ryi4" path="res://3D/Scenes/Props/chest_3d.tscn" id="2_6p0lm"] [ext_resource type="Script" uid="uid://d1nwwgcrner8b" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class_display_descriptor.gd" id="2_lkoo5"] [ext_resource type="Script" uid="uid://ldfqjtq0br35" path="res://addons/func_godot/src/fgd/func_godot_fgd_model_point_class.gd" id="3_6p0lm"] [resource] script = ExtResource("3_6p0lm") target_map_editor = 1 rotation_offset = Vector3(0, 180, 0) scene_file = ExtResource("2_6p0lm") apply_scale_on_map_build = false classname = "actor_chest_1" description = "Chest Type 1" base_classes = Array[Resource]([ExtResource("1_6p0lm")]) class_properties = Dictionary[String, Variant]({ "items": "" }) meta_properties = Dictionary[String, Variant]({ "model": "{\"path\": \"3D/MapModels/actor_chest_1.glb\", \"scale\": 16.0 }", "size": AABB(-8, -8, -8, 8, 8, 8) })