[gd_scene load_steps=8 format=3 uid="uid://byms2dhliyux0"] [ext_resource type="Texture2D" uid="uid://d3e762pxublbt" path="res://Sprites/teleporter.png" id="1_ppqan"] [ext_resource type="Texture2D" uid="uid://dcrsv00yf6ylk" path="res://Sprites/Teleport_Particles.png" id="2_ggtec"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_uk8yj"] size = Vector2(16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_ex07d"] atlas = ExtResource("2_ggtec") region = Rect2(0, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_1jqq2"] atlas = ExtResource("2_ggtec") region = Rect2(16, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_wbhur"] atlas = ExtResource("2_ggtec") region = Rect2(32, 0, 16, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_bt8wx"] animations = [{ "frames": [], "loop": true, "name": &"Idle", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ex07d") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1jqq2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wbhur") }], "loop": true, "name": &"Teleporting", "speed": 5.0 }] [node name="Teleporter" type="Area2D"] collision_layer = 4 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false shape = SubResource("RectangleShape2D_uk8yj") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_ppqan") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(0, -9) sprite_frames = SubResource("SpriteFrames_bt8wx") animation = &"Idle"