[gd_scene load_steps=8 format=3 uid="uid://d1h48wgasakk4"] [ext_resource type="Script" path="res://Scripts/Interactables/AlarmBox.cs" id="1_usvoy"] [ext_resource type="Texture2D" uid="uid://bpc66amnvvkrn" path="res://Sprites/AlarmBox.png" id="2_slydm"] [sub_resource type="CircleShape2D" id="CircleShape2D_vvpve"] [sub_resource type="AtlasTexture" id="AtlasTexture_uh6p2"] atlas = ExtResource("2_slydm") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_wt4ye"] atlas = ExtResource("2_slydm") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_ucweu"] atlas = ExtResource("2_slydm") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_kbgi5"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_uh6p2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wt4ye") }], "loop": true, "name": &"alarmed", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ucweu") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="AlarmBox" type="Area2D" groups=["Interactable"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_usvoy") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_vvpve") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_kbgi5") animation = &"alarmed" frame_progress = 0.613245