[gd_scene load_steps=6 format=3 uid="uid://dmwtysh7eijon"] [ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_q4vm8"] [ext_resource type="Resource" uid="uid://bpreje4f8ok62" path="res://Resources/Bullets/3D/Explosion_3D.tres" id="2_hbvng"] [ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="3_jiv17"] [ext_resource type="SpriteFrames" uid="uid://sg77hbw6lo6r" path="res://Resources/Sprites/Chair.tres" id="5_265cv"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_2libs"] height = 0.564575 radius = 0.321777 [node name="StaticBody3D" type="StaticBody3D" groups=["Destroyable"]] collision_layer = 16 collision_mask = 0 script = ExtResource("1_q4vm8") Indestructible = true ExplosionData = ExtResource("2_hbvng") DamageResistances = Array[ExtResource("3_jiv17")]([]) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0376587, 0) shape = SubResource("CylinderShape3D_2libs") [node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."] transform = Transform3D(0.70710677, -0.49999997, 0.49999997, 0, 0.70710677, 0.70710677, -0.70710677, -0.49999997, 0.49999997, 0, 0, 0) pixel_size = 0.05 texture_filter = 0 sprite_frames = ExtResource("5_265cv") animation = &"Spin" frame_progress = 0.36955565