[gd_resource type="Resource" script_class="BossPhase" load_steps=9 format=3 uid="uid://ddb5dqocmk6x7"] [ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="1_fdlxv"] [ext_resource type="PackedScene" uid="uid://ck6f08w1fy5fa" path="res://Scenes/Weapons/Bullets/enemyBullet_rice_yellow.tscn" id="1_r6kqy"] [ext_resource type="Script" path="res://Scripts/Resources/TimeModifier.cs" id="2_kghxb"] [ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_wkmhk"] [sub_resource type="Resource" id="Resource_17kqi"] script = ExtResource("2_kghxb") TimeInSeconds = 1.0 ModifierType = 1 Value = 90.0 [sub_resource type="Resource" id="Resource_puvpt"] script = ExtResource("2_wkmhk") BulletScene = ExtResource("1_r6kqy") bulletSpeed = 20.0 bulletCount = 20 rotationSpeed = 0.0 _rotationOffset = 0.0 duration = 1.0 burstInterval = 2.0 spread = 360.0 owner = 2 _damageType = 0 _bulletDamage = 1.0 _timeModifiers = Array[Resource]([SubResource("Resource_17kqi")]) _targetPlayer = false WaitForCompletion = false [sub_resource type="Resource" id="Resource_sk6w4"] script = ExtResource("2_kghxb") TimeInSeconds = 1.0 ModifierType = 1 Value = -90.0 [sub_resource type="Resource" id="Resource_44j24"] script = ExtResource("2_wkmhk") BulletScene = ExtResource("1_r6kqy") bulletSpeed = 20.0 bulletCount = 20 rotationSpeed = 0.0 _rotationOffset = 180.0 duration = 5.0 burstInterval = 6.0 spread = 360.0 owner = 2 _damageType = 0 _bulletDamage = 1.0 _timeModifiers = Array[Resource]([SubResource("Resource_sk6w4")]) _targetPlayer = false WaitForCompletion = true [resource] script = ExtResource("1_fdlxv") PhaseName = "" Threshold = 800 PlayAnimation = false Patterns = Array[Object]([SubResource("Resource_puvpt"), SubResource("Resource_44j24")])