[gd_scene load_steps=11 format=3 uid="uid://bj28qiai2x2ar"] [ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_avwdx"] [ext_resource type="Texture2D" uid="uid://d2f16ke8c7vwx" path="res://Sprites/Barrel.png" id="1_e66t6"] [ext_resource type="PackedScene" uid="uid://clyyl3jgpfoo7" path="res://Scenes/Props/Broken_Barrel.tscn" id="2_f145b"] [ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_sm378"] [ext_resource type="PackedScene" uid="uid://h11o0et1y54v" path="res://Scenes/Weapons/Bullets/explosion.tscn" id="4_epbro"] [ext_resource type="Script" path="res://Scripts/Resources/BulletResource.cs" id="5_xl8uf"] [sub_resource type="Resource" id="Resource_kqink"] script = ExtResource("5_xl8uf") BulletScene = ExtResource("4_epbro") BulletSpeed = 0.0 BulletDamage = 8.0 LifeTime = 1.0 Owner = 0 DamageType = 4 TimeModifiers = null [sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"] size = Vector2(11, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_v7gy8"] atlas = ExtResource("1_e66t6") region = Rect2(0, 0, 16, 16) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"] size = Vector2(11, 14) [node name="Barrel" type="Area2D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 138 script = ExtResource("1_avwdx") Health = 2.0 ExplosionRadius = 4.0 ExplosionDamage = 3.0 DebrisScene = ExtResource("2_f145b") ExplosionParticles = ExtResource("3_sm378") ExplosionData = SubResource("Resource_kqink") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_2ewfl") [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("AtlasTexture_v7gy8") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 64 collision_mask = 10 gravity_scale = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_ss2y0")