[gd_scene load_steps=5 format=3 uid="uid://crmwuwhltmdq7"] [ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_c66eg"] [ext_resource type="Texture2D" uid="uid://b80wf43ow5d8b" path="res://Sprites/MediumTank.png" id="1_y64dw"] [sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"] atlas = ExtResource("1_y64dw") region = Rect2(0, 0, 64, 64) [sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"] size = Vector2(30, 28) [node name="LargeTank" type="Area2D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 10 script = ExtResource("1_c66eg") Health = 2.0 [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("AtlasTexture_i3nxh") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(-16, -17) shape = SubResource("RectangleShape2D_0nhpj")