[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://djjp4nyufqxlp"] [ext_resource type="PackedScene" uid="uid://db10ajastitm" path="res://Scenes/Weapons/Bullets/enemyBullet_reimu_red_small.tscn" id="1_ie3bo"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_gj3rh"] [resource] script = ExtResource("2_gj3rh") BulletScene = ExtResource("1_ie3bo") BulletSpeed = 100.0 Direction = Vector2(1, 0) BulletDamage = 30.0 MaxDamage = 30.0 Knockback = 1.0 LifeTime = 10.0 DestroyOnCollision = true Owner = 2 DamageType = 0 RotateSprite = true Controllable = false Freezable = true Grazeable = true GrazeValue = 1.0 TimeModifiers = [] metadata/_custom_type_script = "uid://dslyrfcej3g2n"