[gd_scene load_steps=9 format=3 uid="uid://bx2h6niaxi6mv"] [ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_qpdex"] [ext_resource type="PackedScene" uid="uid://dwvt4ckmqwqko" path="res://Scenes/Props/Box_Wood_Broken.tscn" id="2_qpdex"] [ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_5nv8d"] [ext_resource type="Texture2D" uid="uid://cbd17wjvcdvec" path="res://Sprites/Box_Wood.png" id="4_qpdex"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"] size = Vector2(11, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_pic8d"] atlas = ExtResource("4_qpdex") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_5nv8d"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_pic8d") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"] size = Vector2(12, 10) [node name="Wood Box" type="Area2D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 10 script = ExtResource("1_qpdex") Health = 4.0 ExplosionRadius = 0.0 ExplosionDamage = 0.0 DebrisScene = ExtResource("2_qpdex") ExplosionParticles = ExtResource("3_5nv8d") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_2ewfl") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_5nv8d") [node name="RigidBody2D" type="RigidBody2D" parent="."] visible = false collision_layer = 64 collision_mask = 10 gravity_scale = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] position = Vector2(0, -3) shape = SubResource("RectangleShape2D_ss2y0") [node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."] visible = false radius = 8.36 vertices = PackedVector2Array(-6, -9, 6, -9, 6, 2, -6, 2)