[gd_scene load_steps=6 format=3 uid="uid://clyyl3jgpfoo7"] [ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_gn5xq"] [ext_resource type="Texture2D" uid="uid://d2f16ke8c7vwx" path="res://Sprites/Barrel.png" id="3_c3t2t"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"] size = Vector2(11, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_v7gy8"] atlas = ExtResource("3_c3t2t") region = Rect2(16, 0, 16, 16) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"] size = Vector2(11, 14) [node name="Barrel" type="Area2D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 10 script = ExtResource("1_gn5xq") Health = 2.0 ExplosionRadius = 0.0 ExplosionDamage = 0.0 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_2ewfl") [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("AtlasTexture_v7gy8") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 64 collision_mask = 10 gravity_scale = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_ss2y0")