[gd_scene load_steps=7 format=3 uid="uid://b0k2grrc8xp1l"] [ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_xmxyc"] [ext_resource type="PackedScene" uid="uid://c53lpgcvld227" path="res://Scenes/Detritus.tscn" id="2_2ajyr"] [ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_cvv71"] [ext_resource type="Texture2D" uid="uid://csivp4uxfmard" path="res://Sprites/Props/BigTank.png" id="4_tvvum"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"] size = Vector2(32, 36) [sub_resource type="RectangleShape2D" id="RectangleShape2D_s3n6b"] size = Vector2(32, 36) [node name="BigTank" type="Area2D"] collision_layer = 64 collision_mask = 10 script = ExtResource("1_xmxyc") Health = 16.0 DebrisScene = ExtResource("2_2ajyr") ExplosionParticles = ExtResource("3_cvv71") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("4_tvvum") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0, -1) shape = SubResource("RectangleShape2D_0nhpj") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 64 collision_mask = 10 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false position = Vector2(0, -1) shape = SubResource("RectangleShape2D_s3n6b")