[gd_scene load_steps=5 format=3 uid="uid://ddwcib46ttlrp"] [ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_gpoff"] [ext_resource type="Resource" uid="uid://dau0s8ob7qnpc" path="res://Resources/Items/IceShotgun.tres" id="2_l5f4t"] [ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="3_w7kfy"] [sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"] [node name="IceShotgun" type="Area2D" groups=["Interactable"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_gpoff") LootTable = [ExtResource("2_l5f4t")] [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("3_w7kfy") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_jtwy2")