[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bopwqpmxoy1rd"] [ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/Weapons/bullet.tscn" id="1_i4nah"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_dbvc7"] [resource] script = ExtResource("2_dbvc7") BulletScene = ExtResource("1_i4nah") BulletSpeed = 100.0 Direction = Vector2(1, 0) BulletDamage = 50.0 LifeTime = 10.0 DestroyOnCollision = true Owner = 1 DamageType = 0 TimeModifiers = null