[gd_scene load_steps=7 format=3 uid="uid://d28e1t2c0lwbp"] [ext_resource type="Script" uid="uid://cg6y36s7buapp" path="res://Scripts/Weapons/Bullet3D.cs" id="1_xnqcl"] [ext_resource type="Texture2D" uid="uid://cfldr7l7dearo" path="res://Sprites/Bullets/mid_bullet_red.png" id="2_xnqcl"] [ext_resource type="Script" uid="uid://dvln1783wvvuw" path="res://Scripts/Components/Actors/ShadowProvider.cs" id="3_xyes7"] [sub_resource type="SphereShape3D" id="SphereShape3D_pklkt"] radius = 0.172059 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2kukh"] transparency = 1 depth_draw_mode = 2 shading_mode = 0 albedo_color = Color(0, 0, 0, 0.235294) [sub_resource type="QuadMesh" id="QuadMesh_t5ure"] material = SubResource("StandardMaterial3D_2kukh") [node name="Bullet" type="Area3D" groups=["bullets"]] collision_layer = 128 collision_mask = 23 script = ExtResource("1_xnqcl") Speed = 200.0 metadata/_edit_group_ = true [node name="Sprite" type="Sprite3D" parent="."] pixel_size = 0.05 billboard = 1 texture_filter = 0 texture = ExtResource("2_xnqcl") [node name="CollisionShape" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_pklkt") [node name="VisibleOnScreenNotifier" type="VisibleOnScreenNotifier3D" parent="."] [node name="Shadow" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.29, 0) mesh = SubResource("QuadMesh_t5ure") script = ExtResource("3_xyes7") MaxShadowScale = 0.2 MinShadowScale = 0.05 CollisionMask = 1 [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="screen_exited" from="VisibleOnScreenNotifier" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]