[gd_scene load_steps=5 format=3 uid="uid://dx1urm7nttkqk"] [ext_resource type="Script" uid="uid://bbkajn7n68f8a" path="res://Scripts/Activables/LevelTeleporter.cs" id="1_x8wue"] [ext_resource type="SpriteFrames" uid="uid://w4jlaryen3we" path="res://Resources/Sprites/teleporter.tres" id="2_6iciv"] [sub_resource type="CircleShape2D" id="CircleShape2D_kwj8m"] radius = 4.12311 [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_we5sc"] particle_flag_disable_z = true emission_shape = 2 emission_sphere_radius = 8.85 orbit_velocity_min = -0.2 orbit_velocity_max = 0.2 gravity = Vector3(0, -98, 0) color = Color(0.207843, 0.360784, 1, 1) [node name="LevelTeleporter" type="Area2D"] collision_mask = 2 script = ExtResource("1_x8wue") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_kwj8m") [node name="ParticleSprite" type="AnimatedSprite2D" parent="."] visible = false position = Vector2(0, -9) sprite_frames = ExtResource("2_6iciv") animation = &"Teleporting" [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = ExtResource("2_6iciv") animation = &"Default" frame_progress = 0.462812 [node name="Particles" type="GPUParticles2D" parent="."] z_index = 2 emitting = false amount = 50 process_material = SubResource("ParticleProcessMaterial_we5sc") lifetime = 0.8 [connection signal="body_entered" from="." to="." method="_on_body_entered"]