[gd_scene load_steps=24 format=3 uid="uid://b0gpbkxdfbnjh"] [ext_resource type="Script" uid="uid://b2bpqbfeqi4ge" path="res://Scripts/Activables/ForceField.cs" id="1_yxhr6"] [ext_resource type="Texture2D" uid="uid://gc24sjyj47x6" path="res://Sprites/Actors/ForceFieldHorizontal.png" id="2_12wxm"] [ext_resource type="Shader" uid="uid://0ruey5bjl7mh" path="res://Shaders/Blink.gdshader" id="2_q7pky"] [ext_resource type="Shader" uid="uid://cjdl1m3psohju" path="res://Shaders/scanlines_static.tres" id="2_qbobr"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_tnfy3"] shader = ExtResource("2_qbobr") [sub_resource type="AtlasTexture" id="AtlasTexture_gecst"] atlas = ExtResource("2_12wxm") region = Rect2(0, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_g2dl7"] atlas = ExtResource("2_12wxm") region = Rect2(32, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_0mu7k"] atlas = ExtResource("2_12wxm") region = Rect2(64, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_drt56"] atlas = ExtResource("2_12wxm") region = Rect2(224, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_vjndy"] atlas = ExtResource("2_12wxm") region = Rect2(192, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_83rc5"] atlas = ExtResource("2_12wxm") region = Rect2(160, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_b6r7h"] atlas = ExtResource("2_12wxm") region = Rect2(128, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_k15wc"] atlas = ExtResource("2_12wxm") region = Rect2(96, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_26ncf"] atlas = ExtResource("2_12wxm") region = Rect2(64, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_hui6k"] atlas = ExtResource("2_12wxm") region = Rect2(64, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_djxwi"] atlas = ExtResource("2_12wxm") region = Rect2(96, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_j1q4l"] atlas = ExtResource("2_12wxm") region = Rect2(128, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_nfeg1"] atlas = ExtResource("2_12wxm") region = Rect2(160, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_uxj7e"] atlas = ExtResource("2_12wxm") region = Rect2(192, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_bwgur"] atlas = ExtResource("2_12wxm") region = Rect2(224, 0, 32, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_h2s1d"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_gecst") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_g2dl7") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_0mu7k") }], "loop": true, "name": &"Closed", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_drt56") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_vjndy") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_83rc5") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_b6r7h") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_k15wc") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_26ncf") }], "loop": false, "name": &"Closing", "speed": 5.0 }, { "frames": [], "loop": true, "name": &"Open", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_hui6k") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_djxwi") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_j1q4l") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_nfeg1") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_uxj7e") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_bwgur") }], "loop": false, "name": &"Opening", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_0wg11"] size = Vector2(32, 32) [sub_resource type="RectangleShape2D" id="RectangleShape2D_f2rl6"] size = Vector2(32, 32) [node name="HorizontalForceField" type="Area2D" groups=["Solid"]] collision_layer = 64 collision_mask = 154 script = ExtResource("1_yxhr6") TurnOffShader = ExtResource("2_q7pky") ActiveShader = ExtResource("2_qbobr") metadata/_edit_group_ = true [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] modulate = Color(1, 1, 1, 0.784314) material = SubResource("ShaderMaterial_tnfy3") sprite_frames = SubResource("SpriteFrames_h2s1d") animation = &"Closed" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false shape = SubResource("RectangleShape2D_0wg11") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 64 collision_mask = 10 gravity_scale = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false shape = SubResource("RectangleShape2D_f2rl6") [connection signal="animation_changed" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_changed"]