[gd_resource type="Resource" script_class="BossPhase" load_steps=7 format=3 uid="uid://da1vjfavqs7u2"] [ext_resource type="PackedScene" uid="uid://c034favdy56p0" path="res://Scenes/Weapons/Bullets/enemyBullet_star_yellow.tscn" id="1_0bb8a"] [ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_7asq8"] [ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_ys2v3"] [ext_resource type="Script" uid="uid://bhg4g71w5ltds" path="res://Scripts/Resources/Modifiers/DelayedContinuousRotationModifier.cs" id="2_t0hje"] [sub_resource type="Resource" id="Resource_n6wfp"] script = ExtResource("2_t0hje") TimeInSeconds = 0.0 ModifierType = 0 Value = 80.0 Continuous = false [sub_resource type="Resource" id="Resource_q4pcc"] script = ExtResource("1_ys2v3") BulletScene = ExtResource("1_0bb8a") _bulletLifeTime = 20.0 _destroyOnCollision = false bulletSpeed = 30.0 bulletCount = 16 rotationSpeed = 4.0 _rotationOffset = 0.0 duration = 5.0 burstInterval = 0.9 spread = 360.0 owner = 2 _damageType = 0 _bulletDamage = 1.0 _timeModifiers = Array[Object]([SubResource("Resource_n6wfp")]) _targetPlayer = false WaitForCompletion = true [resource] script = ExtResource("1_7asq8") PhaseName = "" Threshold = 300 PlayAnimation = false Patterns = Array[Object]([SubResource("Resource_q4pcc")])