[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://ct86iyo1nbo30"] [ext_resource type="PackedScene" uid="uid://dtcn342i4l847" path="res://Scenes/Weapons/Bullets/enemyBullet_small_green_3D.tscn" id="1_wkmu4"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_krx1r"] [resource] script = ExtResource("2_krx1r") BulletScene = ExtResource("1_wkmu4") BulletSpeed = 6.0 Direction = Vector2(1, 0) BulletDamage = 20.0 MaxDamage = 1.0 Knockback = 1.0 LifeTime = 20.0 DestroyOnCollision = false Owner = 2 DamageType = 0 RotateSprite = false Controllable = false Freezable = true Grazeable = true GrazeValue = 1.0 Attributes = 34 TimeModifiers = []