[gd_scene load_steps=7 format=3 uid="uid://bgk7fgwiis425"] [ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_flhlf"] [ext_resource type="PackedScene" uid="uid://dpaobtgb3l4ft" path="res://Scenes/Box_Red_Broken.tscn" id="2_baxfl"] [ext_resource type="Texture2D" uid="uid://c1djpk8lbgjfe" path="res://Sprites/Box_Red.png" id="2_g1pum"] [ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_mbs7l"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"] size = Vector2(11, 14) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"] size = Vector2(11, 14) [node name="Red Box" type="Area2D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 10 script = ExtResource("1_flhlf") Health = 4.0 ExplosionRadius = 0.0 ExplosionDamage = 0.0 DebrisScene = ExtResource("2_baxfl") ExplosionParticles = ExtResource("3_mbs7l") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_2ewfl") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_g1pum") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 64 collision_mask = 10 gravity_scale = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_ss2y0")