[gd_resource type="Resource" script_class="EnemyResource" load_steps=16 format=3 uid="uid://qbo6avc7x64b"] [ext_resource type="Texture2D" uid="uid://xhwfgbv0fjbr" path="res://Sprites/Actors/FairyGuard.png" id="1_ivudp"] [ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="1_p31tv"] [ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="1_u7yd8"] [ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="2_ivudp"] [ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="3_n54y5"] [ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="4_78cwo"] [ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="5_0pbok"] [ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="6_bun8b"] [ext_resource type="Resource" uid="uid://b54lru8ulinjl" path="res://Resources/Weapons/EnemyWeapon_Big.tres" id="7_u7yd8"] [sub_resource type="AtlasTexture" id="AtlasTexture_n54y5"] atlas = ExtResource("1_ivudp") region = Rect2(0, 0, 16, 16) [sub_resource type="Resource" id="Resource_c8nix"] script = ExtResource("2_ivudp") Item = ExtResource("1_u7yd8") Chance = 40.0 metadata/_custom_type_script = "uid://cq65aed620ijo" [sub_resource type="Resource" id="Resource_gs2l3"] script = ExtResource("2_ivudp") Item = ExtResource("3_n54y5") Chance = 10.0 metadata/_custom_type_script = "uid://cq65aed620ijo" [sub_resource type="Resource" id="Resource_sqnvg"] script = ExtResource("2_ivudp") Item = ExtResource("4_78cwo") Chance = 5.0 metadata/_custom_type_script = "uid://cq65aed620ijo" [sub_resource type="Resource" id="Resource_5tyar"] script = ExtResource("2_ivudp") Item = ExtResource("5_0pbok") Chance = 5.0 metadata/_custom_type_script = "uid://cq65aed620ijo" [sub_resource type="Resource" id="Resource_48xq6"] script = ExtResource("2_ivudp") Item = ExtResource("6_bun8b") Chance = 6.0 metadata/_custom_type_script = "uid://cq65aed620ijo" [resource] script = ExtResource("1_p31tv") EnemyName = &"Fairy Guard" EnemyKey = &"FAIRY_GUARD" PrefabPath = &"uid://bb32f4p5e671j" MaxHealth = 10.0 MovementSpeed = 40.0 Weapon = ExtResource("7_u7yd8") LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")]) MotivationReward = 4.0 PredictPlayer = false PlayerDetectionRange = 90.0 ViewRange = 120.0 AlarmReactRange = 150.0 PlayerDisengageRange = 500.0 StrafeSpeed = 25.0 MaxStrafeDistance = 32.0 MinStrafeDistance = 16.0 ResponseTime = 0.5 IconSprite = SubResource("AtlasTexture_n54y5") metadata/_custom_type_script = "uid://cd5o0ceb50jki"