[gd_scene load_steps=10 format=3 uid="uid://c8lgk4wnyi1e6"] [ext_resource type="Script" uid="uid://bkrqsil8d7rxm" path="res://Scripts/Activables/HealthStation.cs" id="1_bvrbs"] [ext_resource type="SpriteFrames" uid="uid://w4jlaryen3we" path="res://Resources/Sprites/teleporter.tres" id="2_vd40s"] [ext_resource type="Texture2D" uid="uid://doy352j5hb51l" path="res://Sprites/Actors/HealthStation.png" id="3_761ef"] [sub_resource type="CircleShape2D" id="CircleShape2D_kwj8m"] radius = 4.12311 [sub_resource type="AtlasTexture" id="AtlasTexture_dsfb4"] atlas = ExtResource("3_761ef") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_mwkkm"] atlas = ExtResource("3_761ef") region = Rect2(32, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_bu57s"] atlas = ExtResource("3_761ef") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_nmfjk"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_dsfb4") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_mwkkm") }], "loop": true, "name": &"Active", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_bu57s") }], "loop": true, "name": &"Default", "speed": 5.0 }] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_we5sc"] particle_flag_disable_z = true emission_shape = 2 emission_sphere_radius = 8.85 orbit_velocity_min = -0.2 orbit_velocity_max = 0.2 gravity = Vector3(0, -98, 0) color = Color(0.819608, 0, 0, 1) [node name="HealthStation" type="Area2D"] collision_mask = 2 script = ExtResource("1_bvrbs") IsEnabled = true HealthPerSecond = 5.0 ShieldPerSecond = 5.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_kwj8m") [node name="ParticleSprite" type="AnimatedSprite2D" parent="."] visible = false position = Vector2(0, -9) sprite_frames = ExtResource("2_vd40s") animation = &"Teleporting" [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_nmfjk") animation = &"Default" [node name="Particles" type="GPUParticles2D" parent="."] z_index = 2 emitting = false amount = 50 lifetime = 0.8 process_material = SubResource("ParticleProcessMaterial_we5sc") [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="area_exited" from="." to="." method="_on_area_Exited"]