using Godot; using GTweens.Extensions; using GTweens.Tweens; namespace GTweensGodot.Extensions; public static class Sprite2DExtensions { public static GTween TweenOffset(this Sprite2D target, Vector2 to, float duration) { return GTweenGodotExtensions.Tween( () => target.Offset, current => target.Offset = current, to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenOffsetX(this Sprite2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.Offset.X, current => target.Offset = new Vector2(current, target.Offset.Y), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } public static GTween TweenOffsetY(this Sprite2D target, float to, float duration) { return GTweenExtensions.Tween( () => target.Offset.Y, current => target.Offset = new Vector2(target.Offset.X, current), to, duration, GodotObjectExtensions.GetGodotObjectValidationFunction(target) ); } }