[gd_scene load_steps=18 format=3 uid="uid://bh3vxmqflijgj"] [ext_resource type="Script" uid="uid://dwregubt4iila" path="res://Scripts/Components/FSM/Enemy/3D/EnemyProxy3D.cs" id="1_a3crc"] [ext_resource type="Resource" uid="uid://ccym6mcq4fbul" path="res://Resources/Enemies/Fairy_Guard_3D.tres" id="2_jgarc"] [ext_resource type="Script" uid="uid://c651imhj6rjsh" path="res://Scripts/Components/FSM/Enemy/3D/EnemyStateMachine3D.cs" id="2_xne4s"] [ext_resource type="Script" uid="uid://cy34e3htvbvnl" path="res://Scripts/Components/FSM/Enemy/3D/Init.cs" id="4_jgarc"] [ext_resource type="Script" uid="uid://jpdgfn701crh" path="res://Scripts/Components/FSM/Enemy/3D/Idle.cs" id="5_rg1hb"] [ext_resource type="Script" uid="uid://dvtdw2hcp4rm2" path="res://Scripts/Components/FSM/Enemy/3D/Alert.cs" id="6_jgarc"] [ext_resource type="Script" uid="uid://crahxykgis2bp" path="res://Scripts/Components/FSM/Enemy/3D/Shooting.cs" id="7_rg1hb"] [ext_resource type="Script" uid="uid://3irm5sccr2fc" path="res://Scripts/Components/FSM/Enemy/3D/Dead.cs" id="8_5j04l"] [ext_resource type="Script" uid="uid://mpws3eyrmx0q" path="res://Scripts/Components/FSM/Enemy/3D/Controlled.cs" id="9_dm2sd"] [ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="10_hew1j"] [ext_resource type="Script" uid="uid://de31afbiua8xu" path="res://Scripts/Components/FSM/Enemy/3D/EnemyFSMAnimatedSprite3D.cs" id="11_jgarc"] [ext_resource type="Script" uid="uid://chq5a73kw0c0m" path="res://Scripts/Components/FSM/Enemy/3D/EnemyStorage3D.cs" id="11_xne4s"] [ext_resource type="Script" uid="uid://extjdng8nk6r" path="res://Scripts/Components/FSM/Enemy/3D/PlayerDetection3D.cs" id="13_rg1hb"] [ext_resource type="Script" uid="uid://k5k8wf821ytg" path="res://Scripts/Components/FSM/Enemy/3D/NavigationProvider3D.cs" id="14_dm2sd"] [ext_resource type="PackedScene" uid="uid://cfgc6ik8vb08c" path="res://Scenes/Weapons/BaseWeapon_3D.tscn" id="15_27vgy"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jgarc"] radius = 0.264547 height = 0.935884 [sub_resource type="CylinderShape3D" id="CylinderShape3D_5j04l"] height = 1.91858 radius = 3.04834 [node name="Enemy" type="CharacterBody3D" node_paths=PackedStringArray("EnemyFSM")] collision_layer = 64 collision_mask = 17 script = ExtResource("1_a3crc") EnemyFSM = NodePath("StateMachine") EnemyResource = ExtResource("2_jgarc") [node name="CollisionShape2D" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_jgarc") [node name="StateMachine" type="Node" parent="."] script = ExtResource("2_xne4s") [node name="Init" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage", "DetectionProvider")] script = ExtResource("4_jgarc") Storage = NodePath("../../Storage") DetectionProvider = NodePath("../../PlayerDetectionProvider") [node name="Idle" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage", "PlayerDetection", "_moduleNodes")] script = ExtResource("5_rg1hb") Storage = NodePath("../../Storage") PlayerDetection = NodePath("../../PlayerDetectionProvider") DebugEnabled = true _moduleNodes = [NodePath(""), NodePath(""), NodePath("")] [node name="Alert" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage", "PlayerDetection", "NavigationModule", "_moduleNodes")] script = ExtResource("6_jgarc") Storage = NodePath("../../Storage") PlayerDetection = NodePath("../../PlayerDetectionProvider") NavigationModule = NodePath("../../NavigationProvider") DebugEnabled = true _moduleNodes = [NodePath(""), NodePath("")] [node name="Shooting" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage", "PlayerDetection", "EquippedWeapon", "NavigationModule", "_moduleNodes")] script = ExtResource("7_rg1hb") Storage = NodePath("../../Storage") PlayerDetection = NodePath("../../PlayerDetectionProvider") EquippedWeapon = NodePath("../../Weapon") NavigationModule = NodePath("../../NavigationProvider") _moduleNodes = [NodePath(""), NodePath("")] [node name="Dead" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage")] script = ExtResource("8_5j04l") Storage = NodePath("../../Storage") [node name="Controlled" type="Node" parent="StateMachine" node_paths=PackedStringArray("Storage", "_moduleNodes")] script = ExtResource("9_dm2sd") Storage = NodePath("../../Storage") _moduleNodes = [NodePath("")] [node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="." node_paths=PackedStringArray("EnemyProxy")] pixel_size = 0.05 billboard = 1 texture_filter = 0 sprite_frames = ExtResource("10_hew1j") animation = &"down" script = ExtResource("11_jgarc") EnemyProxy = NodePath("..") [node name="Storage" type="Node" parent="." node_paths=PackedStringArray("Root")] script = ExtResource("11_xne4s") Root = NodePath("..") [node name="PlayerDetectionProvider" type="Area3D" parent="."] collision_layer = 0 collision_mask = 2 script = ExtResource("13_rg1hb") ObstaclesCollisionMask = 17 [node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetectionProvider"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.557434, 0) shape = SubResource("CylinderShape3D_5j04l") [node name="NavigationProvider" type="Node" parent="." node_paths=PackedStringArray("NavigationAgent", "StorageModule")] script = ExtResource("14_dm2sd") NavigationAgent = NodePath("../NavigationAgent3D") StorageModule = NodePath("../Storage") [node name="NavigationAgent3D" type="NavigationAgent3D" parent="."] path_postprocessing = 1 debug_enabled = true [node name="Weapon" parent="." instance=ExtResource("15_27vgy")] [connection signal="body_entered" from="PlayerDetectionProvider" to="PlayerDetectionProvider" method="_on_body_entered"] [connection signal="body_exited" from="PlayerDetectionProvider" to="PlayerDetectionProvider" method="_on_body_exited"] [connection signal="velocity_computed" from="NavigationAgent3D" to="NavigationProvider" method="_on_navigation_agent_3d_velocity_computed"]