[gd_scene load_steps=6 format=3 uid="uid://b1qnfiuokpvsr"] [ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="1_2eu87"] [ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_jvxw3"] [ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_8bitv"] [ext_resource type="Script" uid="uid://dwnqgkuj6bgay" path="res://Scripts/Misc/LimitedAudioPlayer.cs" id="4_jxgah"] [sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"] radius = 2.23607 [node name="Bullet" type="Area2D" groups=["bullets"]] collision_layer = 8 collision_mask = 85 script = ExtResource("1_jvxw3") Speed = 200.0 metadata/_edit_group_ = true [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_2eu87") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_jxptd") [node name="Node2D" type="Node2D" parent="."] editor_description = "Player Bullet" [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("3_8bitv") autoplay = true bus = &"Effects" area_mask = 8 script = ExtResource("4_jxgah") AudioName = &"ICE_BULLET" [connection signal="area_entered" from="." to="." method="_on_area_entered"] [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]