[gd_resource type="Resource" script_class="BossPhase" load_steps=9 format=3 uid="uid://ccj0cqbveey8c"] [ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="1_o4um1"] [ext_resource type="Script" path="res://Scripts/Resources/SpeedModifier.cs" id="2_8gbml"] [ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_7268a"] [ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="3_o6234"] [ext_resource type="PackedScene" uid="uid://by2rk6gx67f7e" path="res://Scenes/Weapons/Bullets/enemyBullet_yellow.tscn" id="4_ruawj"] [sub_resource type="Resource" id="Resource_l3ln6"] script = ExtResource("2_8gbml") ModifierType = 1 Easing = 0 Invert = false MinimumSpeed = 10.0 ScalingFactor = 10.0 [sub_resource type="Resource" id="Resource_0v4v8"] script = ExtResource("2_7268a") BulletScene = ExtResource("1_o4um1") bulletSpeed = 80.0 bulletCount = 9 rotationSpeed = 0.0 _rotationOffset = 50.0 duration = 1.0 burstInterval = 1.0 spread = 180.0 owner = 2 _modifier = SubResource("Resource_l3ln6") WaitForCompletion = true [sub_resource type="Resource" id="Resource_7yi74"] script = ExtResource("2_7268a") BulletScene = ExtResource("4_ruawj") bulletSpeed = 80.0 bulletCount = 9 rotationSpeed = 0.0 _rotationOffset = -50.0 duration = 1.0 burstInterval = 1.0 spread = 180.0 owner = 2 _modifier = SubResource("Resource_l3ln6") WaitForCompletion = true [resource] script = ExtResource("3_o6234") Threshold = 800 Patterns = Array[Resource]([SubResource("Resource_0v4v8"), SubResource("Resource_7yi74")])