[gd_scene load_steps=3 format=3 uid="uid://mqvpirrmppob"] [sub_resource type="BoxShape3D" id="BoxShape3D_da376"] size = Vector3(1, 3, 1) [sub_resource type="BoxMesh" id="BoxMesh_mb6rt"] size = Vector3(1, 3, 1) [node name="Blocker" type="StaticBody3D"] collision_layer = 2 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_da376") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_mb6rt")