[gd_scene load_steps=3 format=3 uid="uid://cj63k0dmk7tl1"] [ext_resource type="Script" uid="uid://2ji3nxqbq577" path="res://Scripts/Weapon.cs" id="1_1das2"] [ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="2_dyoou"] [node name="EnemyWeapon" type="Sprite2D" node_paths=PackedStringArray("Muzzle")] script = ExtResource("1_1das2") BulletScene = ExtResource("2_dyoou") Muzzle = NodePath("Muzzle") [node name="Muzzle" type="Marker2D" parent="."] [node name="ShootTimer" type="Timer" parent="."] one_shot = true