[gd_scene load_steps=7 format=3 uid="uid://cdvk0ifhabrms"] [ext_resource type="Texture2D" uid="uid://d0gbsrene2hqu" path="res://Sprites/Smoke.png" id="1_mprmi"] [sub_resource type="Gradient" id="Gradient_puegb"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_pv7nn"] gradient = SubResource("Gradient_puegb") [sub_resource type="Curve" id="Curve_00di7"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_ga0hc"] curve = SubResource("Curve_00di7") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_kuwpg"] particle_flag_disable_z = true spread = 180.0 initial_velocity_min = 25.0 initial_velocity_max = 75.0 gravity = Vector3(0, 0, 0) damping_min = 28.0 damping_max = 28.0 scale_curve = SubResource("CurveTexture_ga0hc") color_ramp = SubResource("GradientTexture1D_pv7nn") turbulence_enabled = true [node name="Smoke" type="GPUParticles2D"] amount = 30 process_material = SubResource("ParticleProcessMaterial_kuwpg") texture = ExtResource("1_mprmi") explosiveness = 1.0