[gd_scene load_steps=7 format=3 uid="uid://7cpk3c3d8cl7"] [ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_laidj"] [ext_resource type="Texture2D" uid="uid://dqx1di84tkfft" path="res://Sprites/MediumLiquidTanks.png" id="1_mv1jg"] [ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="2_1wfyv"] [sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"] atlas = ExtResource("1_mv1jg") region = Rect2(64, 96, 32, 32) [sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"] size = Vector2(28, 24) [sub_resource type="RectangleShape2D" id="RectangleShape2D_b7nn4"] size = Vector2(24, 14) [node name="LargeTank" type="Area2D"] collision_layer = 64 collision_mask = 10 script = ExtResource("1_laidj") Health = 2.0 ExplosionParticles = ExtResource("2_1wfyv") metadata/_edit_group_ = true [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("AtlasTexture_i3nxh") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false shape = SubResource("RectangleShape2D_0nhpj") [node name="RigidBody2D" type="StaticBody2D" parent="." groups=["Solid"]] collision_layer = 64 collision_mask = 10 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] position = Vector2(0, -3) shape = SubResource("RectangleShape2D_b7nn4")