[gd_scene load_steps=9 format=3 uid="uid://cke02i4e3bxld"] [ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_ob786"] [ext_resource type="PackedScene" uid="uid://baye68t8ikn01" path="res://Scenes/Props/MainFrame2_Broken.tscn" id="2_o2ikx"] [ext_resource type="Texture2D" uid="uid://brpfyvd44r0ha" path="res://Sprites/Props/MainFrame2.png" id="2_y51ds"] [sub_resource type="AtlasTexture" id="AtlasTexture_ida3m"] atlas = ExtResource("2_y51ds") region = Rect2(0, 0, 8, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_iqtwx"] atlas = ExtResource("2_y51ds") region = Rect2(8, 0, 8, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_8ejte"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ida3m") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_iqtwx") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"] size = Vector2(6, 24) [sub_resource type="RectangleShape2D" id="RectangleShape2D_vguns"] size = Vector2(6, 20) [node name="Mainframe2" type="Area2D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 10 script = ExtResource("1_ob786") Health = 8.0 ExplosionRadius = 0.0 ExplosionDamage = 0.0 DebrisScene = ExtResource("2_o2ikx") metadata/_edit_group_ = true [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_8ejte") autoplay = "default" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false shape = SubResource("RectangleShape2D_0nhpj") [node name="RigidBody2D" type="RigidBody2D" parent="."] collision_layer = 64 collision_mask = 10 gravity_scale = 0.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false position = Vector2(0, -3) shape = SubResource("RectangleShape2D_vguns")