[gd_scene load_steps=7 format=3 uid="uid://clgvpqptouacr"] [ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_v5yq1"] [ext_resource type="Texture2D" uid="uid://b54b6h75odxo7" path="res://Sprites/Box_Green.png" id="2_v5yq1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"] size = Vector2(11, 14) [sub_resource type="AtlasTexture" id="AtlasTexture_2h742"] atlas = ExtResource("2_v5yq1") region = Rect2(16, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_2u0hp"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_2h742") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"] size = Vector2(11, 14) [node name="Green Box Broken" type="Area2D" groups=["Destroyable"]] collision_layer = 64 collision_mask = 10 script = ExtResource("1_v5yq1") Health = 2.0 ExplosionRadius = 0.0 ExplosionDamage = 0.0 metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_2ewfl") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_2u0hp") [node name="RigidBody2D" type="StaticBody2D" parent="."] collision_layer = 64 collision_mask = 10 [node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] visible = false position = Vector2(0.5, -1) shape = SubResource("RectangleShape2D_ss2y0") [node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."] visible = false radius = 8.36 vertices = PackedVector2Array(-6, -7, 6, -7, 6, 7, -6, 7)