[gd_scene load_steps=12 format=4 uid="uid://prgabjxh44lf"] [ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_4uv21"] [ext_resource type="Resource" uid="uid://c4qpuy35j23i7" path="res://Resources/Maps/SimpleScene.tres" id="2_c2687"] [ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_xfbh8"] [ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="4_em3f4"] [ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="5_75e1c"] [ext_resource type="Script" uid="uid://upq0b4sx7nhw" path="res://Scripts/Misc/CameraTarget.cs" id="7_75lrj"] [ext_resource type="PackedScene" uid="uid://bmif3jo03yuol" path="res://Scenes/camera_controller.tscn" id="10_c2687"] [ext_resource type="PackedScene" uid="uid://b3tyacxxw88lx" path="res://Scenes/Utils/StreamPlayerWithName.tscn" id="12_3bxj4"] [ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="12_hibtc"] [ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="13_66bei"] [ext_resource type="Script" uid="uid://cnkipcolyj61w" path="res://Scripts/AlarmManager.cs" id="15_d7e3u"] [node name="GameScene" type="Node2D"] process_mode = 3 script = ExtResource("1_4uv21") MapResource = ExtResource("2_c2687") PlayerTemplate = ExtResource("2_xfbh8") SpawnMarkers = Dictionary[int, NodePath]({ 0: NodePath("PlayerStartPosition") }) [node name="Tilemaps" type="Node2D" parent="."] process_mode = 1 [node name="Floor" type="TileMapLayer" parent="Tilemaps" node_paths=PackedStringArray("_solidLayers") groups=["Solid"]] tile_map_data = PackedByteArray("AAAEABAABgABAAMAAAAEABEABgABAAMAAAAEABIABgABAAMAAAAEABMABgABAAMAAAAEABQABgABAAMAAAAEABUABgABAAMAAAAEABYABgABAAMAAAAFABAABgABAAMAAAAFABEABgABAAMAAAAFABIABgABAAMAAAAFABMABgABAAMAAAAFABQABgABAAMAAAAFABUABgABAAMAAAAFABYABgABAAMAAAAGABAABgABAAMAAAAGABEABgABAAMAAAAGABIABgABAAMAAAAGABMABgABAAMAAAAGABQABgABAAMAAAAGABUABgABAAMAAAAGABYABgABAAMAAAAHABAABgABAAMAAAAHABEABgABAAMAAAAHABIABgABAAMAAAAHABMABgABAAMAAAAHABQABgABAAMAAAAHABUABgABAAMAAAAHABYABgABAAMAAAAIABAABgABAAMAAAAIABEABgABAAMAAAAIABIABgABAAMAAAAIABMABgABAAMAAAAIABQABgABAAMAAAAIABUABgABAAMAAAAIABYABgABAAMAAAAJABAABgABAAMAAAAJABEABgABAAMAAAAJABIABgABAAMAAAAJABMABgABAAMAAAAJABQABgABAAMAAAAJABUABgABAAMAAAAJABYABgABAAMAAAAKABAABgABAAMAAAAKABEABgABAAMAAAAKABIABgABAAMAAAAKABMABgABAAMAAAAKABQABgABAAMAAAAKABUABgABAAMAAAAKABYABgABAAMAAAADABAABgABAAMAAAADABEABgABAAMAAAADABIABgABAAMAAAADABMABgABAAMAAAADABQABgABAAMAAAADABUABgABAAMAAAADABYABgABAAMAAAADABcABgABAAMAAAADABgABgABAAMAAAAEABcABgABAAMAAAAEABgABgABAAMAAAAFABcABgABAAMAAAAFABgABgABAAMAAAAGABcABgABAAMAAAAGABgABgABAAMAAAAHABcABgABAAMAAAAHABgABgABAAMAAAAIABcABgABAAMAAAAIABgABgABAAMAAAAJABcABgABAAMAAAAJABgABgABAAMAAAAKABcABgABAAMAAAAKABgABgABAAMAAAALABAABgABAAMAAAALABEABgABAAMAAAALABIABgABAAMAAAALABMABgABAAMAAAALABQABgABAAMAAAALABUABgABAAMAAAALABYABgABAAMAAAALABcABgABAAMAAAALABgABgABAAMAAAA=") tile_set = ExtResource("4_em3f4") script = ExtResource("5_75e1c") _solidLayers = [NodePath("../Solid"), NodePath("../Props")] metadata/_edit_lock_ = true [node name="Solid" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]] tile_map_data = PackedByteArray("AAACAA0AAAAAAAsAAAADAA0AAAABAAQAAAAEAA0AAAABAAQAAAAFAA0AAAABAAQAAAAGAA0AAAABAAQAAAAHAA0AAAABAAQAAAAIAA0AAAABAAQAAAAJAA0AAAABAAQAAAAKAA0AAAABAAQAAAALAA0AAAABAAQAAAAMAA0AAAABAAsAAAAMAA4AAAAAAAQAAAAMAA8AAAAAAAQAAAAMABAAAAAAAAQAAAAMABEAAAAAAAQAAAAMABMAAAAAAAQAAAAMABIAAAAAAAQAAAAMABQAAAAAAAQAAAAMABUAAAAAAAQAAAAMABYAAAAAAAQAAAAMABcAAAAAAAQAAAAMABgAAAAAAAQAAAAMABkAAAABAAwAAAALABkAAAABAAQAAAAKABkAAAABAAQAAAAJABkAAAABAAQAAAAIABkAAAABAAQAAAAHABkAAAABAAQAAAAGABkAAAABAAQAAAAFABkAAAABAAQAAAAEABkAAAABAAQAAAADABkAAAABAAQAAAACABkAAAAAAAwAAAACABgAAAAAAAQAAAACABYAAAAAAAQAAAACABcAAAAAAAQAAAACABUAAAAAAAQAAAACABQAAAAAAAQAAAACABIAAAAAAAQAAAACABMAAAAAAAQAAAACABEAAAAAAAQAAAACABAAAAAAAAQAAAACAA8AAAAAAAQAAAACAA4AAAAAAAQAAAADAA4AAAAPAAgAAAADAA8AAAAPAAkAAAAEAA4AAAAPAAgAAAAEAA8AAAAPAAkAAAAFAA4AAAAPAAgAAAAFAA8AAAAPAAkAAAAGAA4AAAAPAAgAAAAGAA8AAAAPAAkAAAAHAA4AAAAPAAgAAAAHAA8AAAAPAAkAAAAIAA4AAAAPAAgAAAAIAA8AAAAPAAkAAAAJAA4AAAAPAAgAAAAJAA8AAAAPAAkAAAAKAA4AAAAPAAgAAAAKAA8AAAAPAAkAAAALAA4AAAAPAAgAAAALAA8AAAAPAAkAAAA=") tile_set = ExtResource("4_em3f4") metadata/_edit_lock_ = true [node name="Props" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]] tile_set = ExtResource("4_em3f4") metadata/_edit_lock_ = true [node name="Actors" type="Node2D" parent="Tilemaps"] metadata/_edit_lock_ = true [node name="ReferenceRect" type="ReferenceRect" parent="."] visible = false offset_left = -38.0 offset_top = -39.0 offset_right = 124.0 offset_bottom = 44.0 [node name="InventoryManager" type="Node2D" parent="."] script = ExtResource("12_hibtc") [node name="HUD" parent="." instance=ExtResource("13_66bei")] [node name="CameraController" parent="." instance=ExtResource("10_c2687")] [node name="CameraTarget" type="Node2D" parent="."] position = Vector2(115, 328) script = ExtResource("7_75lrj") [node name="PlayerStartPosition" type="Marker2D" parent="."] position = Vector2(111, 305) [node name="AlarmManager" type="Node2D" parent="."] process_mode = 1 script = ExtResource("15_d7e3u") [node name="AudioStreamPlayer2D" parent="." instance=ExtResource("12_3bxj4")] process_mode = 3 autoplay = true