[gd_scene load_steps=7 format=3 uid="uid://b0pb078xylxy"] [ext_resource type="Script" uid="uid://c1mrvhn5aimn7" path="res://Scripts/Interactables/Valve.cs" id="1_d6av1"] [ext_resource type="Texture2D" uid="uid://dgorww4m2rfqf" path="res://Sprites/Actors/Valve.png" id="2_bapfy"] [sub_resource type="CircleShape2D" id="CircleShape2D_vvpve"] [sub_resource type="AtlasTexture" id="AtlasTexture_oj5hl"] atlas = ExtResource("2_bapfy") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_q1xli"] atlas = ExtResource("2_bapfy") region = Rect2(16, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_n48sd"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_oj5hl") }], "loop": true, "name": &"Closed", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_q1xli") }], "loop": true, "name": &"Open", "speed": 5.0 }] [node name="Valve" type="Area2D" groups=["Interactable"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_d6av1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_vvpve") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_n48sd") animation = &"Open"