[gd_scene load_steps=10 format=3 uid="uid://doqmmuuuprl3s"] [ext_resource type="Script" uid="uid://ck54glo7xbuq8" path="res://Scripts/Actors/Computer.cs" id="1_6kf2l"] [ext_resource type="Texture2D" uid="uid://dfjdl48v8kt2l" path="res://Sprites/Props/Computer2.png" id="2_tlxq6"] [ext_resource type="Script" uid="uid://rlevd6krqglv" path="res://Scripts/Components/SpriteAnimationStartupRotator.cs" id="3_l1hw5"] [sub_resource type="CircleShape2D" id="CircleShape2D_wv7xi"] [sub_resource type="AtlasTexture" id="AtlasTexture_6yfpu"] atlas = ExtResource("2_tlxq6") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_jl6l5"] atlas = ExtResource("2_tlxq6") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_jxgtm"] atlas = ExtResource("2_tlxq6") region = Rect2(32, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_6kf2l"] atlas = ExtResource("2_tlxq6") region = Rect2(48, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_7837l"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_6yfpu") }], "loop": true, "name": &"Down", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_jl6l5") }], "loop": true, "name": &"Left", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_jxgtm") }], "loop": true, "name": &"Right", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_6kf2l") }], "loop": true, "name": &"Up", "speed": 5.0 }] [node name="Computer" type="Area2D" groups=["Interactable"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_6kf2l") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_wv7xi") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_7837l") animation = &"Down" script = ExtResource("3_l1hw5")