[gd_scene load_steps=8 format=3 uid="uid://c27co22bjym3c"] [ext_resource type="Script" uid="uid://c534mr1ub2dwl" path="res://Scripts/Actors/Camera.cs" id="1_2qb38"] [ext_resource type="PackedScene" uid="uid://bai06iwuli4nj" path="res://Scenes/Actors/BrokenCamera.tscn" id="2_aysqd"] [ext_resource type="SpriteFrames" uid="uid://yfxog8pww6ih" path="res://Resources/Sprites/Camera.tres" id="2_omkb8"] [ext_resource type="Script" uid="uid://ec2wfevxxgy8" path="res://Scripts/Components/CameraPlayerDetection.cs" id="3_ax0x5"] [sub_resource type="CircleShape2D" id="CircleShape2D_nkpag"] [sub_resource type="CircleShape2D" id="CircleShape2D_gs7jc"] radius = 85.0529 [sub_resource type="RectangleShape2D" id="RectangleShape2D_3bqsq"] size = Vector2(8, 12) [node name="Camera" type="CharacterBody2D" node_paths=PackedStringArray("AlarmActivationTargets", "_playerDetection")] collision_layer = 16 collision_mask = 75 script = ExtResource("1_2qb38") AlarmActivationTargets = [] Health = 1.0 WalkSpeed = 0.0 CorpseTemplate = ExtResource("2_aysqd") _playerDetection = NodePath("PlayerDetection") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = ExtResource("2_omkb8") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false shape = SubResource("CircleShape2D_nkpag") [node name="PlayerDetection" type="Area2D" parent="."] visible = false collision_layer = 16 collision_mask = 2 script = ExtResource("3_ax0x5") SweepSpeed = 10.0 SpritePath = NodePath("../AnimatedSprite2D") [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"] shape = SubResource("CircleShape2D_gs7jc") [node name="DamageHitbox" type="Area2D" parent="."] visible = false collision_layer = 16 collision_mask = 9 [node name="CollisionShape2D" type="CollisionShape2D" parent="DamageHitbox"] shape = SubResource("RectangleShape2D_3bqsq") [connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"] [connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"] [connection signal="area_entered" from="DamageHitbox" to="." method="_on_damage_hitbox_area_entered"]