[gd_resource type="Resource" script_class="ShootingPattern3D" format=3 uid="uid://c0h5eo1lbsofd"] [ext_resource type="Resource" uid="uid://ct86iyo1nbo30" path="res://Resources/Bullets/Boss/Rumia/Rumia_Green_Bullet_Small_3D.tres" id="1_1ov13"] [ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_m3ok6"] [ext_resource type="Script" uid="uid://c6kkaq6j4thug" path="res://Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs" id="3_ygi0w"] [ext_resource type="Script" uid="uid://cq7pfooyqayc4" path="res://Scripts/Resources/Modifiers/DelayedSpeedModifier.cs" id="4_gk7f1"] [ext_resource type="Script" uid="uid://bxiprx5nwmpnu" path="res://Scripts/AttackPatterns/ShootingPattern3D.cs" id="5_fu7ru"] [sub_resource type="Resource" id="Resource_xt3r4"] script = ExtResource("3_ygi0w") TimeInSeconds = 0.5 ModifierType = 2 [sub_resource type="Resource" id="Resource_wk3la"] script = ExtResource("4_gk7f1") TimeInSeconds = 0.8 Value = 5.0 [resource] script = ExtResource("5_fu7ru") BulletResource = ExtResource("1_1ov13") bulletCount = 12 _rotationOffset = 45.0 duration = 0.8 spread = 180.0 burstInterval = 1.0 _targetPlayer = true _predictPlayer = true TimeModifiers = Array[ExtResource("2_m3ok6")]([SubResource("Resource_xt3r4"), SubResource("Resource_wk3la")]) metadata/_custom_type_script = "uid://bxiprx5nwmpnu"