[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://dtkti2rjlcp3u"] [ext_resource type="PackedScene" uid="uid://bkndk7ffavhdk" path="res://Scenes/Weapons/Bullets/Gas_Bullet.tscn" id="1_yoaa8"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_udcap"] [resource] script = ExtResource("2_udcap") BulletScene = ExtResource("1_yoaa8") BulletSpeed = 0.0 Direction = Vector2(1, 0) BulletDamage = 10.0 MaxDamage = 1.0 Knockback = 1.0 LifeTime = 1.0 DestroyOnCollision = false Owner = 0 DamageType = 2 RotateSprite = false Controllable = false Freezable = true Grazeable = false GrazeValue = 0.2 Attributes = 16 TimeModifiers = [] metadata/_custom_type_script = "uid://dslyrfcej3g2n"