[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bj331rcsq65es"] [ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_ji2e1"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_kwmfx"] [resource] script = ExtResource("2_kwmfx") BulletScene = ExtResource("1_ji2e1") BulletSpeed = 20.0 Direction = Vector2(1, 0) BulletDamage = 8.0 MaxDamage = 1.0 Knockback = 1.0 LifeTime = 8.0 DestroyOnCollision = true Owner = 0 DamageType = 2 RotateSprite = false Controllable = false Freezable = true Grazeable = false GrazeValue = 0.2 Attributes = 2 TimeModifiers = Array[Object]([])